Glfw transparent window. h at master · janekb04/glfw-transparent-blur GLFW uses both the XRender extension and the compositing manager to support transparent window framebuffers. If you can't afford this, then the other possible solutions are more complicated, including windows subclassing and manual forwarding mouse events from the upper window to the window beneath. I am initializing my window using the following: if (!glfwInit()) { printf("Could not initialize GLFW"); return 1; } Dec 28, 2013 · On X11, when using a compositor/compositing WM, windows can have alpha-enabled visuals, allowing the application to specify opacity of each pixel. when the Transparency setting is disabled under Personalization > Color), the contents of the framebuffer is combined with the last frame using additive blending instead of replacing the previous contents. You signed out in another tab or window. Is there any solution? Note: I only want the background to be transparent. 0, 0. Imgui completly ignore that. For each of the other windows, create a new FBO, attach the RB, and blit from this FBO. I’ve found several topics on the web about turning transparency off completely in the OS but that is not what I’m after. TRANSPARENT_FRAMEBUFFER, glfw. This is technically not a breaking change since GLFW_ALPHA_BITS is not a hard constraint, but it is still going to inconvenience anyone using the framebuffer alpa channel to store other Jun 25, 2019 · 4. Mar 29, 2024 · See GLFW: Window guide. clear the color to 1. I'm testing this on Arch Linux using glfw's current master and this patch . elmindreda added enhancement macOS Mir Wayland Windows X11 labels on Oct 10, 2017. I'm having a issue when trying to use "TRANSPARENT_FRAMEBUFFER" as True, in Windows. MIT license . In most cases, the user's primary monitor is a good choice. Aug 4, 2020 · so this is what exactly happens with your code, your program does not know what is this glCreateShader, to fix this you only need the magic line in your code which is. Minimizing the window just instantly dissapears the window. 3+). f, 0. This guide is intended to fill the gaps between the official Vulkan resources and the rest of the GLFW documentation and is not a replacement for either. For example on Windows you can get HWND by calling glfwGetWin32Window and then you can remove min/max button by removing WS_MAXIMIZEBOX and WS Specifies the client API version that the created context must be compatible with. Author. I’ve built glfw from sources with CodeBlocks on Windows 7 x64 using the TDM-GCC compiler, and I’m using the dll version of the library. Parameters GLFW_TRANSPARENT_FRAMEBUFFER indicates whether the specified window has a transparent framebuffer, i. I try to delete the line 52: glfwSetWindowAttrib(window, GLFW_DECORATED, GLFW_FALSE); Then the program shows the border of the window, fine. " - So this feature does not work with every system. While it is necessary to poll for events, window systems that require GLFW to register callbacks of its own can pass events to GLFW in response to many window system function calls. gWindow = SDL_CreateWindow( "SDL window", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, WINDOW_WIDTH, WINDOW_HEIGHT, windowFlags ); for GLFW. This was done to support multiple monitors. I'm new to this so I'm at a loss as to how things may work. However, those operations are specific per operating system and OpenGL purposefully tries to abstract itself from these operations. a, but idealy this should be hidden behind GLFW's window abst Dec 26, 2013 · 1. You switched accounts on another tab or window. Member. Together with Xfixes, this lets you define the interaction area of the window to be a rectangle of size (0,0). 2 participants. Similarly to #1166 I can provide a rough (but usable) approximation on client-side by using the desktop size/position of all my windows, but of course this would bypass the window manager and ignore the proper z-order of windows (including windows from To create a full screen window, you need to specify which monitor the window should use. ️ 1. e. anewb33. When i test with other app’s that have totally custom layout (i. This color causes the rect to be transparent and makes me able to click through this part of the window. c_str(), glfwGetPrimaryMonitor(), nullptr); As long as monitor param is not null, it will create full screen window on the monitor specified. i have a fbo blitted in the background of the app, imgui is on top. note that you need to include GLEW before GLFW. #include <gl/glew. Besides driving by NIH syndrome these binding were developed with following assumptions in mind: Compatibility with GLFW version 3 and higher API. This is now fixed, when using drivers which expose the EGL_EXT_present_opaque extension, such as Mesa. If the running X server does not support this extension or there is no running compositing manager, the GLFW_TRANSPARENT_FRAMEBUFFER framebuffer hint will have no effect. while (!glfwWindowShouldClose(window)) {. 12, and mandatory at build time. There's no delay if I use freeGLUT to create a window or if I just create a window directly with WinAPI calls (CreateWindow, etc Transparent windows and framebuffers. the window contents is composited with the background using the window framebuffer alpha channel. . Window creation will fail if the resulting OpenGL version is less than the one requested. To reproduce: enable framebuffer transparency. A token from which to call various GLFW functions. If a fullscreen window is active, the screensaver is prohibited from starting. Release notes for version 3. Multiple sets of native access functions. 4 you must not assume that GLFW is running on a platform just because it exports native access functions for it. 0, 1. The ` HWND ` is not destroyed by * GLFW. elmindreda commented on Aug 20, 2015. I did then experiment with changing it to the POST and PRE flags, but saw no difference at all. Aug 2, 2019 · You signed in with another tab or window. This means we have to create a window, define a Mar 3, 2010 · GLFW_TRANSPARENT_FRAMEBUFFER indicates whether the specified window has a transparent framebuffer, i. Creating a window with transparent blur "frosted glass" background using GLFW. After that it's fairly simple: // Make red pixels transparent: SetLayeredWindowAttributes(hwnd, RGB(255,0,0), 0, LWA_COLORKEY); When your PNG contains semi-transparent pixels that you want to blend with the background, this becomes more complicated. c) - nativeCount has a value of 627 and it seems to just take a long time in the for loop. Feb 11, 2021 · GLFW_CONTEXT_VERSION_MAJOR and GLFW_CONTEXT_VERSION_MINOR specify the client API version that the created context must be compatible with. Because GLFW now supports runtime selection of platform (window system), a library binary may export native access functions for multiple platforms. Some possible new names are GLFW_TRANSPARENT_FRAMEBUFFER and GLFW_OPACITY_FROM_FRAMEBUFFER. Here's the code. Currently it has a basic implementation on Windows using the undocumented function SetWindowCompositionAttribute which enables Acrylic effects for the window. Mar 5, 2021 · When I create a window with GLFW (on a Windows operating system) and set GLFW_TRANSPARENT_FRAMEBUFFER to 1 via glfwWindowHint(GLFW_TRANSPARENT_FRAMEBUFFER, 1); I can't draw a rect with a magenta color glColor3f(1. Normally, when specifying // a transparency color key to be used when composing the // layered window, all pixels painted by the window in this // color will be Sep 16, 2020 · You cannot do that with just GLFW. and your program will recognize the functions. It was easy enough and straight forward. Try setting window flags when you call ImGui::Begin() ImGuiWindowFlags window_flags = 0 ; window_flags |= ImGuiWindowFlags_NoBackground; window_flags |= ImGuiWindowFlags_NoTitleBar; // etc. Jun 27, 2018 · Hi there, I'm testing GLFW's new transparent windows feature with bgfx and there's something weird going on with the alpha: Notice that nothing is 100% opaque for some reason. Apr 24, 2021 · 1. This does not work for me. GLFW can’t render to your buffer by itself on window creation because it would require doing the entire OpenGL or Vulkan initialisation dance before calling a clear function, which the user of the library may not even want. If each window renders different triangles then you need not only different VAOs, but better different VBOs too. #define DWMWA_BORDER_COLOR 34 #define DWMWA_CAPTION_COLOR 35 # Nov 26, 2018 · GLFW_TRANSPARENT_FRAMEBUFFER is also a window attribute so you can check whether GLFW has found support for it. I'm looking for the SDL equivalent of. SetParent(glfwGetWin32Window(child), glfwGetWin32Window(parent)); It’s working perfectly fine and all the child windows seamlessly become one with the main window. Look at first answer here. 0 = works as expected, completely invisible window. elmindreda mentioned this issue on Oct 10, 2017. Here's some example code from Nvidia (note this The opacity (or alpha) value is a positive finite number between zero and one, where zero is fully transparent and one is fully opaque. GLFWwindow * window = glfwCreateWindow (640, 480, "My Title", glfwGetPrimaryMonitor (), NULL); No milestone. (EDIT: win32 would be just fine if cross compatibility is a problem) In the official documentation , ofBackground seems to accept alpha blending, but when I write ofBackground(0, 255, 0, 10); and run the project, the window is not transparent. The first thing we need to do before we start creating stunning graphics is to create an OpenGL context and an application window to draw in. rgb *= fragment. Event processing is not required for joystick input to work. On the other hand, simple stacking window managers such as Openbox will ignore whatever opacity you set with glfwSetWindowOpacity. This hint must be set before window creation and leaves any window decorations opaque. I’m using glReadPixels() to read all the ‘rendered’ data from the back buffer, which in return i use to display the pixels in another program. (something like - not tested): Sep 2, 2022 · It appears that ImGui::PushStyleColor(ImGuiCol_WindowBg) is ignored if window is docker. So far so good. Sep 19, 2023 · Hey! I’m using glfwWindowHint(GLFW_DECORATED, GL_FALSE); to hide the topbar in my window, but it disables animations in windows 11 like minimizing. Wayland protocols and IPC standards Feb 11, 2018 · Using the master of GLFW using the new transparency features that will be available in 3. I've just encapsulated into a class, in my program. GlfwReceiver. Jan 29, 2019 · Hi! So, when developing with GLFW on linux, it was very straightforward to achieve this goal. typedef void (* GLFWwindowfocusfun) ( GLFWwindow *window, int focused) This is the function pointer type for window focus callbacks. Getting started. Using Visual C++ Ultimate 2010. The exact behavior of these hints depend on the requested client API. Glfw. So i’m trying to use You can provide GLFW with a window hint that turns off window decorations before the window is created and then draw your own minimize/maximize/close buttons: glfwWindowHint(GLFW_DECORATED, GLFW_FALSE); But generally, people play games in full screen mode or borderless full screen. #include <GLFW/glfw3. 44KB 789 lines. I’ve noticed that the window I create seems to have a very slight transparency, like the alpha of the entire screen is stuck at 0. 32 (not released yet), and on every other compositor, you will get decorations around a transparent window in this case, see #1257. It might not be worth it to add a custom title bar. This guide will introduce a few of the most commonly used functions, but there are many more. A window focus callback function has the following signature: void function_name ( GLFWwindow * window, int focused) Parameters. 04 Nvidia Drivers 418. If ContextVersion(1, 0) is requested, most drivers Dec 12, 2018 · Note that since GNOME 3. Each resize afterwards fills the old windows with the new color with every new window resized area remaining transparent. glfwInit(); glEnable(GL_DEPTH_TEST); glEnable(GL_COLOR_MATERIAL); GLFW Transparent Blur The goal here is to create a window that will have the characteristic frosted glass look. Mar 20, 2018 · Context (gif): I am dragging a glfw window (that is right under my mouse cursor) and need to detect the window under so I can drop into them. Jul 3, 2013 · glfwCreateWindow(width, height, m_windowName. Feb 1, 2012 · anonymous wrote on Wednesday, February 01, 2012: I’m using glfw to render models in memory. i would like to define the alpha of the window corresponding to the alpha of the fbo. This (or similar) is probably what the glfw pass through does. It can be obtained by calling the init function. The initial opacity value for newly created windows is one. How can I just keep the transparency of the client area without any ghosts? Jul 3, 2018 · About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features NFL Sunday Ticket Press Copyright GLFW is a free, Open Source, multi-platform library for OpenGL, OpenGL ES and Vulkan application development. If enabled and supported by the system, the window framebuffer alpha channel will be used to combine the framebuffer with the background. If the alpha channel of background color is 0, then we can see the things behind the window. I just put all of them here, but choose what you need. Use the GLFW native access to obtain the real window handles and implement the feature for each platform (you care about). It suggests using WS_EX_TRANSPARENT (a window is not transparent, but mouse events fall through). GLFW is an Open Source, multi-platform library for OpenGL, OpenGL ES and Vulkan application development. h>. in setFullscreen I am setting the window to be at 0, 0 or the top left of the screen. I can Mar 8, 2024 · hi, I’m trying to fix a problem that I can’t find on google or on other platforms, I would like to change the color of the window borders in this case (red) using the api called ‘dwmapi’ I’ve tried many methods but I can’t doing it works. /*! @brief Wraps an existing `HWND` in a new GLFW window object. 4 yields some issues on X11 with compositors expecting premultiplied alpha. For OpenGL you always need a context to draw in. Feb 14, 2019 · GLFW currently has no API for changing that state after the window is created. GLFW natively supports Windows, macOS and Linux and other Unix-like systems. he work like a charm, but when i set the alpha value to 1. When you want to use GLFW, I see two options: The workaround you already have. i. Use the arrow keys to rotate. Reload to refresh your session. Glfw window backend for egui Emscripten. 3. Background: I have set my desktop wallpaper to checkerboard; I have enabled window transparency (glfwWindowHint(GLFW_TRANSPARENT_FRAMEBUFFER, GLFW_TRUE);) My goal is to have transparency in one ImGui window, specifically, a viewport window that shows 3D Jul 12, 2020 · If I modify the window to be fullscreen (as the code shows below) the background just turns to black without any transparency. Currently, I can work around this in a GLSL shader using fragment. If I uncomment // 4 code I get the same results with the exception that first Sep 24, 2023 · Khắc Tựa Nguyễn. answered Sep 13, 2022 at 21:33. Duplicate of #197. GLFW_TRANSPARENT_FRAMEBUFFER indicates whether the specified window has a transparent framebuffer, i. Deprecations Windows XP and Vista support is deprecated Jun 1, 2023 · So here's the weird bit, the transparent framebuffer works and so does the VkClearColor for the framebuffer to clear the window surface, but as stated the alpha component is ignored. One more thing is, my windows advanced display settings shows this: Mar 25, 2018 · Glfw: GLFW_TRANSPARENT_FRAMEBUFFER makes everything transparent. Transparent viewports aren't supported but it's relatively easy to add it yourself. GLFW provides functions to retrieve the underlying platform specific constructs. May 7, 2019 · Hello, i have activated the Transparent mode of GLFW. When using GLFW compiled with -DGLFW_USE_WAYLAND=ON, windows are weird and transparent both on Xorg and wayland. However, the problem is that when rendering, nothing Dec 21, 2016 · GLFW version: latest from github Using Cocos2d-X on Windows 10 Hello everyone, tldr: What is a proper way to create a Windowed Fullscreen (Borderless Fullscreen) window? So far, I have no problem creating both Fullscreen and Windowed mode windows. GLFW uses the relative pointer protocol alongside the pointer constraints protocol to implement disabled cursor. Create a new window when you switch that state. While drawing a simple cube using opengl and glfw, the faces of the cube appear to be transparent. f, 1. You can write platform specific code with GLFW. However, It turns out that the graphic seems to have ghosts that overlap with each other. Jun 14, 2018 · // Decorated windows don't repaint the transparent background // leaving a trail behind animations // HACK: Making the window layered with a transparency color key // seems to fix this. Development. 2 windows 10 mingw32 I am creating a unified window system and using native api using SetParent function. Creating a Vulkan window surface. The application will create a window and OpenGL context, render a rotating triangle and exit when the user closes the window or presses Escape. How that window looks like depends on the used library and system, but you never can draw outside of that window/canvas. GLFW will pass those events on to the application callbacks before returning. Same for tiling window managers such as Stumpwm. For more information about retrieving monitors, see Retrieving monitors. //at configuring glfwWindowHint(GLFW_TRANSPARENT_FRAMEBUFFER, 1); Glfw. 1. I just used the GLFW_TRANSPARENT_FRAMEBUFFER window hint and a glClearColor with an alpha of 0. This is the same as successive calls to window_hint function with the ContextVersionMajor and ContextVersionMinor hints. Xfwm (the window manager for the Xfce environment) supports transparency, and GLFW creates transparent windows without any problem. Support for both Python2 (2. This cannot be sent to other tasks, and should only be initialized on the main platform thread. 4): HWND nativeWindow = glfwGetWin32Window(window); const HRESULT returnCode Jan 10, 2013 · glfwGetWindowParam( GLFW_OPENED ) ); return 0; } Everything works great except that when the window initializes it has a background color of white and the title 'GLFW WINDOW' and but after 1-2 secs the title changes to Tutorial 01 as it should have been in the first place and the background becomes black, as it should have been also. The title bar didn't actually disappear is was just off screen. Mar 20, 2021 · It’s all about the window manager. 3 Ubuntu 19. But for Windowed Fullscreen, I’m little confused. Jul 1, 2019 · Looks like windows does the alpha blending without the need for the flags. Something like this might work (version 3. I read the Window guide for more information but wasn GLFW_TRANSPARENT_FRAMEBUFFER indicates whether the specified window has a transparent framebuffer, i. window_hint (glfw. * * @ param [in] handle The ` HWND ` to attach to the window object. Render to a FBO anywhere. So I registered a window size callback, which receives lot of messages in one resizing manipulation. - glfw-transparent-blur/src/gui. The results of doing this are undefined. janekb04 / glfw-transparent-blur Star 9. All the child windows are created with no decoration. It assumes some familiarity with Vulkan concepts like loaders, devices, queues and surfaces and leaves it to the Vulkan documentation to explain the details Dec 6, 2016 · If anyone else needs this; I used this simple solution in my main loop: use glfwGetWindowSize with ImGui::setNextWindowSize and ImGui::SetNextWindowPos (ImVec2 (0, 0)); to match imGui to glfw, and use Implot::BeginPlot with size (-1,-1) to make the imPlot fit imGui. It has a transparent window surface; It can toggle the borders/decorations like title bar. Parameters Oct 7, 2022 · Hi, glfw 3. May 25, 2021 · GLFW itself does not support such a feature, however, there is an open issue for it. Jun 6, 2016 · Hi, I’ve just upgraded to glfw 3. These two protocols are part of wayland-protocols 1. * @ param [in] share The window whose context to . 0, fired up my compositor and it was working dandy. Here, we will let input passthrough when egui doesn't need input. Maybe I need to use GLFW 3. Which means that the alpha component during surface compositing is determined by the value of the RGB components of the clear color, as seen below, given a clear Aug 27, 2019 · When transparent framebuffers are enabled in GLFW (via GLFW_TRANSPARENT_FRAMEBUFFER window hint), imgui backgrounds do not properly alpha blend, and the underlying windows will bleed through the imgui windows, even when the backbuffer transparency is 1. So i’m not using a window at all. 7) and Python3 (3. If the system does not support whole window transparency, this function always returns one. Additionally, when you say the window isn’t my entire monitor’s resolution do you mean going fullscreen? I am not sure what might cause this issue but it could indeed be a driver problem, though I if it is a fullscreen window then I’m not sure transparency is supported when fullscreen. Some UI elements are rendered transparent when this is not expected. text ("Hello world") def main (): # Tell glfw to use a transparent application window, before running Hello ImGui if not glfw. You must add glfwWindowHint(GLFW_DECORATED, GLFW_FALSE) before glfwCreateWindow() call, this remove minimize, maximize, close button and borders, the window cannot be resized anymore. GLFW is built with XLIB. Dec 12, 2022 · edited. Apply 96459f3 (and optionally ee87df4) Call ImGui_ImplWin32_EnableAlphaCompositing (or do a similar operation for your backend) Set the renderer's clear color's opacity to 0. Jul 17, 2019 · I went through the gears example in GLFW's repository, which introduces a completely transparent window, copied the required window hint ( GLFW_FRAMEBUFFER_TRANSPARENCY) and set it to true. Such a context is either an offscreen context (all drawing to that context are not visible on the screen) or a context that is bound to the canvas of a window. It provides a simple, platform-independent API for creating windows, contexts and surfaces, reading input, handling events, etc. The issue can be reproduced with GLFW, but not SDL: GLFW/OpenGL2: GLFW/OpenGL2: SDL/OpenGL3: imgui-rs (ping @thomcc) is affected as well: Searching via existing bugs reveals #2764, however its author was using Windows. Note: Do not confuse these hints with GLFW_VERSION_MAJOR and GLFW_VERSION_MINOR, which provide the API version of the GLFW header. you will need to add these link flags to your build process. Jun 8, 2020 · seamless window using ImGui that is partially or fully transparent. Also, the framebuffer does not get cleared. here is an example of code that I tried to use to change the color of the window. can let the input like mouse clicks to passthrough its window surface. Events posted with glfwPostEmptyEvent now use a separate unnamed pipe instead of sending an X11 client event to the helper window. But if you’re OK with using OS specific API you can get access to native window handle by using functions in glfw3native. Jan 16, 2018 · glfwTerminate(); return 0; } There's a fairly long delay (20 seconds or so) on the call to choosePixelFormat () (wgl_context. 9. GLFW 3: Added window handle parameter. X11 empty events no longer round-trip to server. 1, and mandatory at build time. The next thing i want to do is render it with a transparent background. I can center the glfw window after its creation with the below code, however, for a split second, the window is shown non-centered. Noticed that GLFW_TRANSPARENT_FRAMEBUFFER was merged into master a few months ago and checked out on The opacity (or alpha) value is a positive finite number between zero and one, where zero is fully transparent and one is fully opaque. Jun 19, 2019 · On Windows 7, when GLFW framebuffer transparency and the DWM are enabled but DWM transparency is disabled (i. Recreating vulkans swapchain, its image views, framebuffers, additional images (depth) and all related command buffers per resize Jul 17, 2019 · AregevDev commented on Jul 17, 2019. So it doesn't look smooth. arguments GLFW_TRANSPARENT_FRAMEBUFFER indicates whether the specified window has a transparent framebuffer, i. py", Dec 18, 2021 · This version allow the ImGui interface to "live" outside of the window. Mar 1, 2024 · 68 downloads per month Used in egui_overlay. Code Issues Pull requests Creating a window with transparent blur "frosted glass" background using GLFW. Standalone, minimal, complete and verifiable example: Nov 10, 2023 · I use to hide the background (black square) glfwWindowHint(GLFW_TRANSPARENT_FRAMEBUFFER, GLFW_TRUE); I’m using roundedReact to specify the size of the window, I want to render a picture on top, but the picture shows everything through without noticing the square Oct 10, 2016 · ParticlePeter October 10, 2016, 6:38pm 1. Jul 13, 2023 · This commit ignores any EGLConfig with an alpha channel if the extension is missing and the window is created with GLFW_TRANSPARENT_FRAMEBUFFER set to false. 2. The egui_overlay crate just combines the functionality from egui_window_glfw_passthrough for windowing Jan 25, 2024 · from imgui_bundle import imgui, hello_imgui, ImVec4 import glfw # Always import glfw after imgui_bundle def gui (): imgui. GLFW uses the xdg-shell protocol to provide better window management. e UE5), then they are minimizing with a smooth animation. You could try looking at the approach in this CodeProject article: Oct 10, 2018 · Create the first, pass this window to the other create calls. so if I set the window to be at 100, 100 instead I get the title bar back. h and modify its style depending on platform. Mar 23, 2015 · Therefore, I need to create a transparent fullscreen window. hInstance); Nov 29, 2014 · bastiaanolij wrote on Saturday, November 29, 2014: Hi All, I’m not sure if this changed when I upgraded to Yosemite or not. May 1, 2012 · happens is if I resize the window the original window size area remains black ( original color ) while the new window resized area is transparent. Not the whole window with its content. This protocol is part of wayland-protocols 1. clear the color to 0. This guide takes you through writing a small application using GLFW 3. This is not however supported by GLFW now. I was looking for this feature to use in a very specific situation: overlapping a glfw window on top of another window and blend the contents of the gl window with the background. Windows: If the executable has an icon resource named GLFW_ICON, it will be set as the icon for the window. Read the documentation: " GLFW_TRANSPARENT_FRAMEBUFFER specifies whether the window framebuffer will be transparent. Even though I set the hint for it prior to creating the window, right after my window creation the flag appears to be false on his, yet on my system it works as intended. lpszClassName, wc. Can GLFW create such a window? Oct 10, 2017 · This will require renaming GLFW_TRANSPARENCY to avoid confusion. Edit: It is [3 - see very bottom]. Creating a window. when i said imgui, i speak about the renderer on GLFW ( provided in example driectory) I thinck its Oct 7, 2011 · 1. bool * open_ptr = true ; May 6, 2024 · To create the window at a specific position, make it initially invisible using the Visible window hint, set its position and then show it. 3 version? I got this error: File "d:\Meus Documentos\Desktop\Green Berets Brazil\Coisinhas\pubglite\MY SC\overlay_imgui. No branches or pull requests. Dismiss alert At the moment of development there were already available numerous variants of bindings for the glfw library to python. 2 and it seems the hint glfwWindowHint(GLFW_MAXIMIZED, 1) does have no effect If I try to use glfwMaximizeWindow(window) then it works instead. So, you can easily have only the ImGui interface displayed. With interactive resizing I mean click-dragging the window borders. 0 = window is white but completely visible. There is a nice X extension called the shape extension. If you want a per-pixel transparent window, see the GLFW_TRANSPARENT_FRAMEBUFFER window hint. . f);. To do that you can use the sample code from ImGui and modify the window creation like this : CleanupDeviceD3D(); ::UnregisterClass(wc. 4 list new features, caveats and deprecations. * * This function creates a GLFW window object and its associated OpenGL or * OpenGL ES context for an existing ` HWND `. GLFW 3. Starting with version 3. See Window transparency for details. As for various attributes for the window, you need to use window hints by calling glfwWindowHint with appropriate Jan 4, 2022 · @tomasantunes help me figure this out. The snippet of code I have used is glfwSetErrorCallback(@error_callback()) If Introduction. init (): exit (1) glfw. GLFW now supports the creation of windows with transparent framebuffers on systems with desktop compositing enabled with the GLFW_TRANSPARENT_FRAMEBUFFER window hint and attribute. A window created with framebuffer transparency may not use whole window transparency. Whilst this might make performing some operations harder, this is to ensure thread safety is enforced statically. 👍 3. 4. – Stan. GLFW_FOCUS_ON_SHOW specifies whether the window will be given input focus when glfwShowWindow is called. vf oy fa dz lg vk je ls kr ge